Re: voodoo3 openGL drivers


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Subject: Re: voodoo3 openGL drivers
Name: MS
Date: 7/21/2002 3:04:16 PM (GMT-7)
IP Address: 24.221.201.185
In Reply to: voodoo3 openGL drivers posted by DeLang
Message:

"There is, however, a little tweak that can be done in the form of renaming the 3dfxgl.dll to opengl32.dll in the quake base directory. This way, instead of running the game in OpenGL mode, the selection of “standard OpenGL” mode will result in running in miniGL Mode. "

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